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Programming latest
By: Talibar Zukro , on: 2014-07-26 12:01:52
Sorry for the delay of appearance on my end. I have been programming on and off on an staging server to test some features without compromising any of the user accounts.

I am thinking at this point that because of how a lot of the new features are going to be programmed, that I will have to reset the game accounts all together. Not sure yet...

Here is what I am sure of:

I am going to require some assistance in the future in the form of some full time administrative volunteers. That means that I may need some players to focus more on development than on game play. At least for a bit of time. The administrative assistance I would mostly need is game universe design(Creating ships, vehicles, room maps, etc...).

Furthermore, I will be creating three factions soon. I want to keep the amount of features simple until the game has expanded enough to allow for more factions. We will start with The Rebel Alliance and The Galactic Empire as well as a mercenaries group of my creation. So I will need some leaders for this.

Also an FYI for you... I will be removing planetary travel in order to get a full traveling system working. What I will be doing is adding a space station to the game where you will all be located in. It will be located in an outer rim location and have about 12 rooms to travel between. A travel system will not be available until we have more planets and systems within the game. However, Once the location reset occurs, you will be able to move between rooms. Each room will have a live chat feature allowing you all to communicate with each other without delay as long as your browser allows Javascripts to run. Furthermore, One room will be a casino so that you have a chance at winning some credits and another room will have a market so that you can purchase some items to start with.

If I choose to reset the game character base, which is very likely, Everyone will start automatically with enough credits to purchase at least one weapon and item plus a random amount of credits that can be between 1 and 100,000,000 credits more than the base credits. Don't worry, not everyone or a lot of people will start with too many credits. But everyone will get enough to start with what the game has. Remember, there will be a casino. Work with that.

What have I been doing on the private server? Well a few things:

1) I totally revamped how permissions work. Now we have administrative, forum and user permissions. I will be adding Faction permissions in soon as well.

2) Added a faction forum type. This, when the public server is updated, will show up as a new board at the top of the forums page. The faction you belong to will have its forums appear there. If there is a forum you do not have permission to view, it will not appear. ***Please note the following after this are still being worked on*** If your faction decides to release a few forums to the public, everyone can see those forums. Forums will also allow you to add users or factions to the permissions so that not everyone in the galaxy can view those forums. Good for allied situations or if you own multiple factions that will work together, etc...

Every faction will be allowed a base number of forums they can create at start up which will be 4. In addition to that, each faction can create departments. At start up, you can only create 3 departments. Each department can start with 2 additional forums each. In order to purchase the ability to add more departments or even add more forums to a department or faction, you will need to use OOGP as this is a server feature. Factions will have access to all the OOGP that the owner has. OOGP can not be traded amongst players. However, players can donate OOGP to their factions. Their faction leaders can purchase or reward donations if they choose. Once the exchange has been made however for the OOGP, the player can no longer obtain them back. As long as the faction is in existance, you will always be allowed to delete or create as many forums and departments as you have purchased.

3)Forum updates.. Forums can now add groups, individual players, factions, RPG Scenario members, faction leaders or force users to a forum or forum category. Forums can in addition to the above, be password protected. Sub-forums have also been added to the forums as well as some administrative tools. ***In Progress*** Scenario tools are still in progress. This is a bit harder to do as it does require a lot of work.

4) The last feature I added was a basic Faction joining tool. Leaders can accept or deny users who want to join as well as expel users. You wont have much else to work with other than the private forums for your faction and a general news posting feature.

All these added things still have bugs in them, but I am working on them. I know it has been a long and drawn out ride, but bare with me. Eventually this will be a great game, I promise!

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