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Ship Implementation
By: Alexis Vikram , on: 2013-08-23 18:05:39
I have begun work on implementing all of the approved ships. So far I have managed to record all of the Capital class, and Freighter class Ships. However due to technical difficulties I was not able to record any of the Fighter class ships.

Of the ships that are implemented, I have been able to record most of the statistics for those. Some stats are still needing to be balanced and or implemented. Images will also need to be uploaded.

Pending Talibar's approval of these ships, the progress for the starter ships is going extremely well. Hopefully we will see the implementation and spawning of these ships within the next week or so.

While you guys are waiting, the team highly encourages you to continue suggesting ships. Remember, any ships that you suggest that become approved will be yours as soon as the ships are spawned.

-Alexis Vikram
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Items and Weapons are almost here
By: Talibar Zukro , on: 2013-08-23 09:05:38
I am sorry for the delay. With a 21 month old baby at home and a full time job, it takes a little time to get things done.

So, items and weapons (The initial ones) are implemented in the database and so are the images I have. The snag I am having at the moment is spawning the items. It keeps spawning them rather than putting it into your inventory :/ .

Its a simple fix, but I gotta clean up the universe a little bit as there are free flowing weapons every where and I need to assign everyone their stuff. Bear with me. Once my baby goes to sleep, it should take no more than an hour to finish up everything. Thank you for the patience!
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Good News, everybody!
By: Srota Ron , on: 2013-08-21 09:40:54
We now have a facebook group for the game, it is a bit simple at the moment, but I should have it updated soon enough. Just search for star Wars: Battle for Supremacy on there and it should be the first thing to come up. I will post copies of news posts there, and as soon as I get a twitter account up and running, it will go there as well, look for exciting news to come!
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Little Snag on the items
By: Talibar Zukro , on: 2013-08-20 17:53:46
OK, this is taking longer than expected for items and weapons. I am hoping by Thursday you will have an inventory system to see your weapons and items. By next week you should be able to equip them. These are worst case scenario's. In most cases, the whole thing will be done way before that.
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Last chance for sabers
By: Talibar Zukro , on: 2013-08-18 09:07:39
Guys I will extend your saber choices until today. If you haven't made a choice, here is your chance.
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New Staff Member
By: Alexis Vikram , on: 2013-08-14 22:50:30
I approached Talibar in regards to taking a more active role within the community and I was appointed to the following roles
I just wanted to introduce myself to the current Beta players:

Director of the Darkside Force Users

Join Request Manager

Planetary Manager/Editor

I am here to help minimize the workload for Talibar when the game comes out of beta. I am more then willing to listen to any suggestions, or ideas in regards to the listed categories. For now, my role is very minimal as not all of the tools or features are implemented.

As of now,
I will not be able to manage and or edit planet layouts due to the feature still being in the development phase.

I will not be able to answer too many questions in regards to how the force is going to work. As far as I know that feature will be worked on more extensively.

I can however,

Take any suggestions or ideas in regards to the force, and planetary management, so I can pass these on to Talibar.

I plan to start compiling a document of any suggestions the the community may have. This is so I can just pass these ideas en-mass to Talibar instead of him having to sort through them one by one.

I encourage others to also take an active role within the community. I know Talibar is working hard to get this game off the ground.

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Attention Force Users!
By: Talibar Zukro , on: 2013-08-11 20:57:11

If you are Force Sensitive: You are receiving a lightsaber. Its to note that every player will begin with a few items to begin the game. None are tradeable or loseable at the moment. For RP Purposes, you will be using them for your character.

Everyone will receive the following:

DL-44 Blaster

Non Force Users will receive:
2 Knives
Long Sword

These items above are non-negotiable and yes, more items will be placed in the game... Eventually. This is to start off. So please, do not ask me to give you an item that is not listed. If you are a force user, please do not ask me why you did not receive the knives and long sword.

As for everything above and everything below... Do not ask me when they will be useable or what they are there for. This at the moment is something basic that I feel all characters should have in the game and should start with. Further, while combat evolves, these items will THEN be useable. For now, they are not. So please do not ask for an ETA. Simpy use these weapons/items in your RP. I know many have used other items in their RP and that is fine. You may/may not receive those items. Thats just a fair disclaimer for the moment. While you wait on the release of items, you may use whatever items you wish in your RP's that are not in the game yet until further notice.

For the force users, you will have until Friday to let me know which lightsaber you would like. No, if the lightsaber is not on the list, you will not get it. No I will not customize your lightsaber image. These are things to come in the future and please do not ask how soon in the future. Furthermore, please do not post publicly what you would like. Rather, send me a PM of your choice. So for the force users:

Which hilt(These are the only styles for the moment. Do not ask for others):
Double bladed Hilt (specify if you would like to be able to detach the sabers into two or not)
Short Hilt (You can request 2 OF ONLY THIS HILT)
Medium Hilt (No, do not ask, you can only have one)
Long Hilt
Lightwhip (AKA: Lightsaber Whip - You will only get one)

What color Lightsaber Crystal:
Crimson Red
Those are your only choices. No, I will not give you BLACK, NO WHITE, NO MAGENTA, NO other color. If its not listed, I will not provide it for you. If you have a double bladed hilt(Detachable or not) or dual hilts, you can specify different colors for each blade.

You also get one last item... Since all the regular players get Jackets and you do not, you will also receive a Force Robe. No, I will not customize color or size, etc.. Its the same for everyone. When (And please do not ask me when) I have custom images working, you can customize the robes and even the lightsabers.

I know some of the comments seem a little... off putting. I just do not want a million questions from 100 different users all asking the same thing. So, I would rather it be done this way. But anyway, real fun stuff.
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The Talibar Strikes back!
By: Talibar Zukro , on: 2013-08-09 07:00:57
OK, I am back in full swing. Of course, I am heading to work right now and will not be participating for another 10 hours or so in SWBFS development. But I am back baby!
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Slow time
By: Talibar Zukro , on: 2013-08-06 10:12:34
I will not be online too often for today an tomorrow, so I wont be able to reply to your messages and posts most likely, or atleast not all of them anyway. I apologize for the inconvenience.
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Coming Soon to a more fabulous RP...
By: Talibar Zukro , on: 2013-08-03 13:01:27
Get your character images ready... I am preparing a way for you to upload to the site your very own images for your character...

Here is the first one:
Your Forum Signature. You can upload only one for this. Additional slots will require to purchase them via OOGP.

Yes, same deal as above. However, you get a few more image slots for a few different Avatar states.. If you are 10 HP less than your max, you can provide an Avatar for a sluggish looking character.
If you are at half your HP, you can provide an image for a half beaten and badly injured avatar.
If you are at 10hp or less, you can provide a near death Avatar.
If you die, you can provide a corpse shot avatar. This should make the whole game a bit more realistic and easier for others around you, when they see you, to know what is going on. It adds a thrilling Role Play experience.

Also coming within the next week, and the reason for those features above, HP loss in battle and looting. Yes, when you fight your opponent, you will receive a bit more of a play by play, but not much because I am still having to make that more complex for skills. With that though, you will manage to lose HP. I will not allow death. However, you can be looted for a random chance of up to %10 of all your earnings(Rounds up if you have less than 10 credits).

The reason why I am implementing this feature into the game right now is because it has to do with the "live" scenario option that will be making an appearance in the future. Live Scenario's are scenario's where everything your character does is live. Until it is your turn to post, your character can not move or perform any important function other than messaging, forums, entity transfers, etc... But travel and attacking will be disabled while you wait your turn. Having a visual of what is happening to you in real time and how you appear will be visible to all those who RP with you. It adds to the visual aid part of the game RP. Our first official Scenario will be held in a live scenario. That will also be when the game is out of Beta... Officially!

Also with all that... If your opponent is 15hp or less, you will see a mugging option where you can take 25% of all his earnings (I have over a gazillion credits, so good look if can beat me ) . However, please note, in the very near future, when locations are completed there a few things that can be seen permanently by all characters and some that will not be visible. For instance, from the time you walk into a room or location till the time you leave, what will be said and who walks in and out will be visible to for just that perdiod. After that, it all goes by by. When you go back to the location, it resets. However, for RP purposes and to make sure you stick to your characters type and profile, if you attack or mug someone in those locations, you will always be able to see that.

The reason being for this is that I do not want you mugging people simply because you can and because you may think that the RP Aspect of the game is not connected to that. It is connected and I want players to stay IC when playing the game as much as when they are RPing.

So lots of cool stuff to come. Right now, I need experienced RP volunteers to step up and volunteer to GM official scenarios. The beginning of our story will be broken into several scenarios because unfortunately, not everyone can participate in one, otherwise that poor GM will be overwhelmed. And Honestly, too many players makes it a good chance that the scenario will never finish. So I need some volunteers between now and then so that we can discuss how this will go down. You will receive OOGP's for this. I anticipate that the live official scenarios will begin in no more than two months. It will allow death and it will be very exciting! Stay tuned.
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